Stefan-Boltzmann Law for Radiative Cooling:
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The Stefan-Boltzmann law describes the rate at which a body emits thermal radiation. For radiative cooling, it calculates the net power radiated by an object at temperature T to its surroundings at temperature T₀, taking into account the object's emissivity and surface area.
The calculator uses the Stefan-Boltzmann radiative cooling equation:
Where:
Explanation: The equation shows that radiative heat transfer depends on the fourth power of temperature, making it highly sensitive to temperature differences.
Details: This calculation is crucial for thermal management in engineering, astrophysics, climate science, and designing cooling systems for electronics, buildings, and spacecraft.
Tips: Enter emissivity (0-1), surface area in m², object temperature in Kelvin, and ambient temperature in Kelvin. All values must be positive, with emissivity between 0 and 1.
Q1: What is emissivity and how do I determine it?
A: Emissivity is a measure of how efficiently a surface emits thermal radiation. Perfect blackbody has ε=1, while shiny metals have ε close to 0. Material property tables provide typical values.
Q2: Why is temperature in Kelvin?
A: The Stefan-Boltzmann law requires absolute temperature because it involves the fourth power of temperature, and Kelvin is the SI unit for thermodynamic temperature.
Q3: What if the ambient temperature is higher than object temperature?
A: The result will be negative, indicating net heat absorption rather than cooling. The object is being heated by its surroundings.
Q4: Does this account for other heat transfer mechanisms?
A: No, this equation only calculates radiative heat transfer. Conduction and convection are separate mechanisms that may also be present.
Q5: What are typical emissivity values for common materials?
A: Black paint: 0.90-0.98, Aluminum (polished): 0.04-0.06, Human skin: 0.95, Water: 0.96, Glass: 0.92-0.94.